This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Undertow

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This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Frohmansquare.jpg This article is non-canon.
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

Signicon003a.png This article is under construction as it lacks elements required to provide basic coverage of its subject and/or has yet to be fully integrated into the Combine OverWiki.
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When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements.

Undertow01.jpg
Undertow
Designer(s)

Dario Casali[1]

Game(s)
Game mode(s)
  • Deathmatch
  • Teamplay
Filename(s)
  • undertow
  • op4_undertow
  • hldm2 (Pre-release)

Undertow is a map in the multiplayer modes of Half-Life and Half-Life: Opposing Force as well as Half-Life Deathmatch: Source. It was included with Half-Life on release, and the Opposing Force version of the map was released on December 8, 1999.[2]

Overview[edit]

Behind the scenes[edit]

The map's creator, Dario Casali, hid his signature written in brushes outside of the map.

Gallery[edit]

Half-Life Deathmatch: Source[edit]

References[edit]

  1. Interview with Dario Casali on Planet Half-Life (July 15, 2004) (archived)
  2. 'Tis the Season: New Op For Maps on Official Half-Life: Opposing Force website (December 6, 1999) (archived)