This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Lambda Bunker

From Combine OverWiki, the original Half-Life wiki and Portal wiki
Jump to: navigation, search

For other uses, see Lambda (disambiguation).

Frohmansquare.jpg This article is non-canon.
Space.png

The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

Doll2.png Warning! This article has yet to be cleaned up to a higher standard of quality, per our Cleanup Project. It may contain factual errors and nonsense, as well as spelling, grammar and structure issues, or simply structure problems. Reader's discretion is advised until fixing is done.
Space.png

You can help clean up this page by correcting spelling and grammar, removing factual errors and rewriting sections to ensure they are clear and concise, and moving some elements when appropriate.
Please notify the administrators before removing this template.

Lambda Bunker
Designer(s)

Dave Riller

Game(s)

Half-Life

Game mode(s)
  • Deathmatch
  • Teamplay
Filename(s)

lambda_bunker

Lambda Bunker is a map in the multiplayer mode of Half-Life. It was included with the game on release.

Overview[edit]

Based on a level from "Forget About Freeman!" (map c3a1) from Half-Life.

Behind the scenes[edit]

  • The name of the map is hldm5 in the leaked Half-Life: Source map pack (hl-wc-maps). This may be the original title of the map.
  • Due to the fact that the map lambda_bunker was made from c3a1, there is actually a trigger_changelevel as well as the corresponding landmark entities allowing one to warp to the map c3a1b like in the original c3a1[1]. This is the only instance among the deathmatch maps.

Gallery[edit]

  1. This is made public by hlstuff and the SourceRuns speedrun team in their attempt of utilizing save-warp technique to speedrun the game. Complete map transition plot can be found on imgur.