This subject is related to a real-world perspective.
This subject is related to the Black Mesa Incident era.

Rust Mill

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This subject is related to a real-world perspective.
This subject is related to the Black Mesa Incident era.

Frohmansquare.jpg This article is non-canon.
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

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When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements.

RustMill09.jpg
Rust Mill
Designer(s)
Game(s)

Half-Life

Game mode(s)
  • Deathmatch
  • Teamplay
Filename(s)

rustmill

Rust Mill is a map in the multiplayer mode of Half-Life. It was released by Valve Software for free on February 17, 1999[1], included with Half-Life: Further Data, and eventually added to the game itself in the 25th Anniversary Update on November 17, 2023.[2]

Overview[edit]

Rust Mill is a medium-sized and very teamwork-oriented map, set in and around an abandoned mill in the desert. The map has a mix of tight quarters and open areas, with some room for players to move freely, especially in the mill's exterior and sewer area.

Rust Mill's landmark is a large concrete bunker, which requires two players to open. Controlling this bunker gives one team an advantage over the other team. There is a Crossbow atop its entrance, and inside of it are two identical rooms containing a Health Charger, two Suit Batteries, a Shotgun, and four SMG grenades, as well as a screen showing a "bird's eye" view of the map. This screen also tracks other players' movement, with them being indicated by a blinking green square. Shooting certain parts of the screen while standing on the teleport pads teleports players to that particular area.

Due to the map's teamwork-oriented nature, it is best played in Teamplay mode.

Behind the scenes[edit]

A lone Security Guard can be found in the sewer maintenance area if the map is loaded as a single-player map by typing deathmatch 0 in the developer console.

Gallery[edit]

References[edit]