This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Bounce

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This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Frohmansquare.jpg This article is non-canon.
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

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When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements.

Bounce trampoline1.jpg
Bounce
Designer(s)
Game(s)
Game mode(s)
  • Deathmatch
  • Teamplay
Filename(s)
  • bounce
  • op4_bounce
  • hldm8 (Pre-release)

Bounce is a map in the multiplayer modes of Half-Life and Half-Life: Opposing Force as well as Half-Life Deathmatch: Source. It was included with Half-Life on release, and the Opposing Force version of the map was released on December 9, 1999.[3]

Overview[edit]

Based on a level from Black Mesa Inbound (map c0a0b) from Half-Life, Bounce features a large wall dividing the two sections of the map which players vault over using Alien Trampolines. The map places emphasis on airborne combat and features a small building attached to the wall and an underground section. It appears to be located in a canyon at the Black Mesa Research Facility.

Gallery[edit]

Half-Life Deathmatch: Source[edit]

References[edit]

  1. 1.0 1.1 1.2 Half-Life 2: Raising the Bar (uncorrected proof), page 66
  2. Half-Life Multiplayer Content on Blue's News (January 28, 1999)
  3. 'Tis the Season: New Op For Maps on Official Half-Life: Opposing Force website (December 6, 1999) (archived)