Bounce
This article is non-canon. | ||
---|---|---|
The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon. |
This article is under construction as it lacks elements required to provide basic coverage of its subject and/or has yet to be fully integrated into the Combine OverWiki. | ||
---|---|---|
When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements. |
Bounce | |
---|---|
Designer(s) | |
Game(s) | |
Game mode(s) |
|
Filename(s) |
|
Bounce is a map in the multiplayer modes of Half-Life and Half-Life: Opposing Force as well as Half-Life Deathmatch: Source. It was included with Half-Life on release, and the Opposing Force version of the map was released on December 9, 1999.[3]
Overview[edit]
Based on a level from Black Mesa Inbound (map c0a0b
) from Half-Life, Bounce features a large wall dividing the two sections of the map which players vault over using Alien Trampolines. The map places emphasis on airborne combat and features a small building attached to the wall and an underground section. It appears to be located in a canyon at the Black Mesa Research Facility.
Gallery[edit]
Half-Life Deathmatch: Source[edit]
References[edit]
- ↑ 1.0 1.1 1.2 Half-Life 2: Raising the Bar (uncorrected proof), page 66
- ↑ Half-Life Multiplayer Content on Blue's News (January 28, 1999)
- ↑ 'Tis the Season: New Op For Maps on Official Half-Life: Opposing Force website (December 6, 1999) (archived)