This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.


From Combine OverWiki, the original Half-Life wiki and Portal wiki
(Redirected from Doublecross)
Jump to: navigation, search

Frohmansquare.jpg This article is non-canon.

The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

Signicon003a.png This article is under construction as it lacks elements required to provide basic coverage of its subject and/or has yet to be fully integrated into the Combine OverWiki.

When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements.

Hl doublecross01.jpg

Dario Casali[1]



Game mode(s)
  • Deathmatch
  • Teamplay


DoubleCross is a map in the multiplayer mode of Half-Life. It was released by Valve Software for free on February 17, 1999[1] and included with Half-Life: Further Data.


The principal is the same as in Crossfire. There is a bunker which can be used to call a nuclear strike against anyone outside of it every four minutes. Once the strike has been called, a one minute warning siren activates, giving everyone the chance to get to the bunker. There are far more tactical points in this map than in Crossfire and it also addresses the bug in the Crossfire where people wouldn't get killed by the strike sometimes.[1]

Behind the scenes[edit]

Internally, the map is named Crossfire2, a reference to its origins in Crossfire.[2]


DoubleCross shares its name with another Valve-made map in Team Fortress 2.


  1. 1.0 1.1 1.2 DoubleCross on Blue's News (February 17, 1999)
  2. DoubleCross map file