|This article is non-canon.|
The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.
|The title of this article was translated for the wiki.|
The name of this subject in the original language, Japanese, is "スモークグレネード".
The Smoke Grenade, also known as S-Grenade, is a weapon in Half-Life 2: Survivor. It can be unlocked for Resistance Ranger by reaching B-Class and Resistance Soldier by reaching C-Class, and can also be purchased for Resistance Sniper for 7,000 SG. Combine characters use the Fragmentation Grenade instead.
As most other grenades, the smoke grenade can be thrown over medium distances by using the primary attack, and can also be dropped near the player with the secondary attack. In most cases, the grenade will immediately explode upon contact with any non-vertical surface, but may also bounce off if the angle of impact is sharp enough. The explosion does not deal any damage.
After explosion, the grenade emits a large amount of team colored smoke, forming a cloud. The cloud obscures player's vision, players standing inside the cloud will also have greatly reduced visibility. Smoke clouds from teammate grenades will appear 60% less dense, but only to the players standing inside the cloud.
The smoke lasts for 30 seconds, and gradually becomes less dense as the time passes.
- Smoke grenades are useful for stopping enemy attacks, since it is difficult to hit someone while shooting through a smoke cloud, and going through the cloud puts players at disadvantage.
- Smoke clouds can also be useful for hiding various traps.
- Other player names are visible when aiming at them, even through smoke.
- When thrown under water, the smoke grenade will explode with a sound of the fragmentation grenade instead of its own, and will not emit any smoke.
 List of appearances
- ↑ battle.cfg