Stun Sniper Rifle
|This article is non-canon.|
The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.
|The title of this article was translated for the wiki.|
The name of this subject in the original language, Japanese, is "スタンスナイパーライフル".
|This article has been cleaned up as part of the Cleanup Project, and has its review pending.|
After review, it will be given a safe, good or featured article status.
Like all the other Survivor's sniper rifles, the Stun Sniper Rifle features a scope with two selectable zoom modes (in comparison, the Crossbow's magnification lies somewhere between them). The secondary attack is used to toggle the scope and switch between the zoom modes. The Stun Sniper Rifle is one of the weakest weapons in Half-Life 2: Survivor, the others being the Marking Sniper Rifle and the Paint Gun, which makes it ineffective as a weapon. Instead, it is used because of its ability to stun the enemy players.
The Stun Sniper Rifle applies the Paralysis status effect to the hit enemies. While under the effects of Paralysis, the player's movement speed and jump power are reduced by 40% and 60% respectively. The effect disappears after 8 seconds, but can be cured faster by using the Recovery Injection, submerging in water or picking up enemy dog tags; it will also get removed after the player's death.
- Even though the damage dealt by the Stun Sniper Rifle is too low for it to be used to kill other players, it can be used to detonate the placed S.L.A.Ms, Powershakes and Wave Cancellers if no other weapons are available.
- The Stun Sniper Rifle's bullets have a long needle on the end.
List of appearances
- Stun Sniper Rifle on the official Survivor website (archived)
- Stun Sniper Rifle on the Survivor wiki