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Crossfire (multiplayer map)

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For other uses, see Crossfire (disambiguation).

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Dario Casali[1]



Game mode(s)
  • Deathmatch
  • Teamplay

  • crossfire
  • op4_crossfire

Crossfire is a multiplayer map in Half-Life. It was added to the game in patch version


The map consists of several buildings not unlike the ones in Boot Camp, an underground garage, and a "Satellite Operations" building. The Satellite Operations building consists of:

  • two turrets accessible by ladders from the outside, connected by chutes to sniper nests below
  • a large garage-like area with 4 Chargers
  • two sniper nests with Crossbow ammo
  • two rooms full of ammunition for various weaponry
  • a computer room with a button that closes the windows in the sniper nests + the "garage" door and then creates an explosion that kills everyone outside Satellite Operations and imparts enough force to blind the hiding personnel for ~half a second

The rest of the map consists of (apart from the aforementioned buildings) a large gate connected to a wide road heading into a spacious two-storey empty room divided by the road, the upper storeys being accessed by ladders. Under the road-to-the-gate is a wide section with sparsely placed ammo/health packs.

Behind the scenes[edit]

  • Valve has stated that Crossfire is their favorite teamplay map.[2]
  • Dario Casali's signature can be found in the map using the noclip mode.
  • Half-Life: Opposing Force version of the map was released on December 6, 1999.[3]


  1. Interview with Dario Casali on Planet Half-Life (July 15, 2004) (archived)
  2. Exclusive New Half-Life Level on IGN (January 13, 1999)
  3. 'Tis the Season: New Op For Maps on Official Half-Life: Opposing Force website (December 6, 1999) (archived)