This subject is related to a real world perspective.
This is a safe article. Click for more information.

Deathmatch Classic

From Combine OverWiki, the original Half-Life wiki and Portal wiki
Jump to: navigation, search

This subject is related to a real world perspective.
This is a safe article. Click for more information.

Frohmansquare.jpg This article is non-canon.
Space.png

The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

Deathmatch Classic portrait.jpg
Deathmatch Classic
Developer(s)
Release date(s)

June 7, 2001[4]

Genre(s)

First-person shooter

Mode(s)

Multiplayer

Platform(s)

Windows, macOS, Linux

Distribution

Steam

System req

Half-Life 1.1.0.7 patch

Input

Keyboard and mouse

Engine

GoldSrc

Series

Half-Life

Deathmatch Classic, often abbreviated to DMC, is a multiplayer mod for Half-Life. It was initially released as a free download on June 7, 2001[4] and was later included with the 1.1.0.7 patch of the game on July 11,[5] but is currently sold on the Steam store as a standalone game.

Overview[edit]

Main room in Quake.
The same room in Deathmatch Classic.

Deathmatch Classic was conceived by Valve as a tribute to id Software, and is essentially a remake of the multiplayer component of id's Quake.[6] It had taken Valve roughly three months to develop.[7]

The original release included five maps converted from Quake. The gameplay is similar to Quake Deathmatch, with essentially the same weapons (except the weapon for melée combat, which is Half-Life's trademark crowbar instead of the original axe).[7] DMC also imitates Quake's physics, which allows an advanced player to gain a lot of extra speed or jump very high by using a number of movement skills such as bunny hopping and rocket jumping.

Community[edit]

Not enjoying widespread popularity like the team-oriented Half-Life mods, Counter-Strike and Day of Defeat, DMC has found its fan base particularly among nostalgic deathmatch veterans. Further Quake maps were converted for DMC by fans, and original new maps designed.

Many of the DMC servers offer a further modification of the game titled DMC Pro. It includes a Quake-style sound pack, custom maps, capture the flag and alternate versions of the default maps where the two most powerful weapons are more easily available, and there is a plenty of ammo for them. DMC Pro is characterized by extremely hectic action, the rocket launcher being practically the only weapon used.

Gameplay[edit]

A battle in Deathmatch Classic.

The default game speed in DMC is somewhat slower than in Quake. The weapons scale from the basic shotgun to the rocket launcher and the Lightning Gun, a powerful directed energy weapon. Three types of bonuses are scattered over the maps which give the player a temporary special power: Quad Damage, Invulnerability, and the Ring of Shadows.

Reception[edit]

GameSpy stated that DMC "brought back memories of late nights gone by playing Quake," and praised the visual aspects of the game.[7] As of August 2017, user reviews of Deathmatch Classic on Steam are very positive, with 82% of reviewers praising the game one way or another.[8]

Gallery[edit]

References[edit]

Deathmatch Classic
Combine OverWiki has more images related to Deathmatch Classic.
  1. Half-Life 2: Raising the Bar (uncorrected proof), page 152
  2. Quake Is Reborn on Shacknews (June 6, 2001) (archived)
  3. What happened on Holy Wars website (December 11, 2001) (archived)
  4. 4.0 4.1 Half-Life DMC Released on Shacknews (June 7, 2001) (archived)
  5. Half-Life News on Sierra Studios' official website (August 1, 2001) (archived)
  6. Breathing New Life Into Half-Life (part 1) on GameSpy (June 9, 2007) (archived)
  7. 7.0 7.1 7.2 Breathing New Life Into Half-Life (part 2) on GameSpy (June 10, 2007) (archived)
  8. Steampowered favicon.png Deathmatch Classic on Steam

External links[edit]